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Martial Classes are currently implemented (Fighter, Ranger, Barbarian, Bard) with Rogue and Wizard support planned soon!
In order to take on a new recruit just visit the Bannerless Legion Ale Hall in Garmult’s House of Mastery and start chatting with the patrons. Some of them will be looking for work and guidance! All recruits start at level 1, but each NPC has randomized abilities that skew toward their classes and stature. Larger individuals have a greater chance of having more strength and or constitution while smaller may prove more dexterous. Make sure to take your time to find the exact right fit!
In order to take on a new recruit you must have 50 renown 100 gold and 100 xp and you may only take on a total number of recruits equal to your persuasion skill plus one at the time of recruitment. Note that buffing a stat or using a skill boosting item to temporarily boost your persuasion to get that adventure to join up is a 100% valid strategy. Note that you may only have as many recruits join your party as your charisma modifier allows +1. So for example if you had a +1 charisma you could have two recruits follow you at once, +2 three follow you etc. Again buffing charisma to command more recruits at one time is a 100% valid strategy.
After that you will have a new recruit that will follow you when ever you ask! Provided you pay their stipend of 100 gold per level per real life month that is. Also note that they will persist in the game world where you leave them for better or worse so make sure you leave them in safe place! This does make using them as guards convenient however. You will also have the opportunity to give them promotions after all time at your side has its perks!
You can transfer some of your PCs xp to your underlings to grant them levels at the cost of 1/4 the price per level. For example if your henchman were at level 1 and you wanted to promote them to level 2 that would normally require 1000 xp so your henchman would need 250 of your xp to level up. PCs must also be at least 2 levels ahead of their henchmen to train them.
For those looking to customize their new friends further take a look at the general store for the new name tag item. This will let you customize the name and description of your new hireling! Future plans include adding a portrait customizer to the name tag in the near future as well!
If you ever loose your recruit you can find them with the Adventurer Henchman dialog option on the emote ball dialog!
